The Bag Of Equivalent Exchange can do anything, but whatever it does need something of equal value sacrificed to the action taken to take effect. You drop something of value into the bag, and talk into the bag, for what you want it to do. If said item isn't of equivalent value to the request, it will do one of these actions.
1. You throw a level 9 fire ball at yourself once.
2. You summon a demon god who will try to kill you.
3. You are incapacitated for 5d6 hours.
4. You are teleported to the 9th level of hell.
5. Everyone in your party gets disadvantage on ANY and ALL rolls made.
6. 1 goat spawns next to you.
7. An alien spaceship abducts you.
8. Permanent dead magic zone 700x700ft.
9. You lose 1000 gold pieces.
10. Your enemy (if you are in a fight) gets advantage on their rolls.
11. The DM gets to choose something bad to do to the party.
12. Everyone in the party is paralyzed for 2d6 hours.
13. Someone in the party suffers a heart attack. 5d6 force damage.
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