Wondrous Item, artifact (requires attunement by a Charisma Save DC18)

4 controllable appendages are fused with the wielder’s spine after which the wielder must make a charisma save to control them and maintain control of their body, should they fail the charisma save they lose control of their body being dominated by the arms for an hour, after which they can attempt the save again.

If unattuned the arms will retract and only re-emerge out of the need to survive protecting the body by any means necessary, the arms have a 15ft reach, a strength of 20 and deal 2d6+2 bludgeoning/slashing/piercing damage depending on how they’re being used. They can also grapple up to 4 targets leaving the wielder able to move freely within 15ft of each target.

Notes: Charisma Save DC18

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