This manically Dagger was forged by Alara
When attuned the daggers connects to the warlocks Spell slots
The Warlock can sacrifice a spell slot to either make the daggers reach increase by 5ft or increase the damage(Piercing) by 1d12 (This is a bonus action)
The higher spell slot sacrificed the more powerful the dagger will become.
The increments are 1 spell slot Equals to reach increase by 5ft or increase the damage(Piercing) by 1d12
1st level spell slot sacrificed - reach increase by 5ft or increase the damage(Piercing) by 1d12
2nd level spell slot sacrificed - reach increase by 10ft or increase the damage(Piercing) by 2d12
3rd level spell slot sacrificed - reach increase by 15ft or increase the damage(Piercing) by 2d12
And so on
If the warlock choses they can sacrifice all their spell slots to create Alara's wrath
Alara's Wrath
A swarm of necrotic daggers sweeps out from you. Each creature in a 90-foot sphere originating from you must make a Constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Necrotic, 1 day to attune, Damage, Combat, Finesse, Light, Thrown, Nick
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