You've allowed the armor of bees to settle on you for years. You and the queen bee have signed a truce. May it be long and fruitful.
While wearing this armor, you have a +2 bonus to Armor Class because no one wants to approach someone wearing a bee hive.
Symbiotic Nature. The armor can’t be removed from you while you’re attuned to it, and you can voluntarily end your attunement to it if you pass a DC 13 nature check to find and remove the queen bee.
What's the Buzz. You have disadvantage on stealth rolls because of all the buzzing, unless you are in a forest.
Don't Disturb the Bees. Any long and quick movements, such as the dash action, disturbs the bees and they will sting you for 1d6 piercing damage for each occurrence. The types of actions is up to the DM.
Nectar of the Gods. Once per week the bees produce honey that is worth 3 rations.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Spend 4 hours to allow the bees to familiarize themselves with you., Combat, Warding, Str. 15 Required, Stealth Disadvantage
Previous Versions
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11/1/2021 11:49:23 PM
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Coming Soon
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