Armor (plate), very rare (requires attunement by a Lawful Good)

Armor forged for the faithful in the halls of Heavensward. This armor is pure silver and seems to shine even in the darkest room. Those who stand in its presence feel safe and invigorated. This armor lends a +1 ac to all allies within a ten foot radius. This armor has 3 charges which can be expended as a bonus action to either heal all friendly creatures within a ten foot radius for 1d4 +spell modifier or to cast the turn undead spell.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Protection: 0 HP, Lawful Good, Str. 15 Required, Stealth Disadvantage

WyldShock

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