A large Blue crystalline trident, with three points and white tips. When an enemy is struck by Aquara, they receive 3d8 acid damage, and 2d6 if they are a creature of the sea. While Aquara is within 50 feet of you (if attuned) then you can breath underwater. You have advantage on ability checks and attack rolls while underwater, and disadvantage in dry climates.
Proficiency with a Trident allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: You must prove alliance with the spirits of the sea., Thrown, Versatile, Topple
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