Armor (plate), very rare (requires attunement by a Must have proficiency with Heavy Armor and succeed a DC18 History check.)

You have a +1 bonus to AC while wearing this armor.

While wearing this armor all bludgeoning attacks you do with melee weapons get +1 to hit and do an extra 1d8+1 lightning damage.

As a bonus action while wearing this armor the wearer gains +2 AC until the start of their next turn or if they take lightning or necrotic damage. If lightning or necrotic damage caused the ability to end early it cant be used again till a day later.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Must have proficiency with Heavy Armor and succeed a DC18 History check., Damage, Buff, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Damage Buff Combat Warding

GunGame_General

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