You have a +1 bonus to Attack and Damage Rolls made with this weapon
While attuned to this weapon you can use a Bonus Action to speak this magic axe's Command Word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the axe is ablaze, it deals an extra 2d6 fire damage to any target it hits. And While using Divine Smite the Radiant Damage is substituted with Necrotic Damage. Also while attuned to this axe you are immune to the charmed effect.
Curse: While attuned to this item the Paladin feels an immense sense of guilt, any mistake made by the Paladin either before or during their time with the axe makes them feel incredibly more guilty even if it was something minor, if they continue to feel guilty and cannot rid themselves of the guilt they may not unattune from the axe
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage: Fire, Immunity: Charmed, Paladin, Heavy, Two-Handed, Cleave
Previous Versions
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