When you roll a 20 or higher on your attack roll with this magic weapon, the target takes an extra 50d6 damage of the weapon’s type and you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, or the GM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 10d12 slashing damage from the hit. Also this weapon can is silvered and made of adamantium.
Dark Aura:
You can use a bonus action to speak this magic axe's command word, causing a dark aura to surround the blade. This aura shed dim light in a 40-foot radius. While the axe is empowered, it deals an extra 20d4 necrotic damage to any target it hits and it heals the user by the same amount of damage that it caused. The aura last until you use a bonus action to speak the command word again.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Damage: Slashing, Damage: Necrotic, Damage: Slashing, Damage, Combat, Heavy, Two-Handed, Cleave
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