Potion, uncommon
This potion comes in a small wooden bottle with a cork top. It contains 1d10 doses of a bitter dark brown liquid.
Ingesting a dose puts the imbiber in a state of confused rage for 2d4+2 rounds unless they save vs WIS DC15. A creature may always choose to fail a save. While affected they gain the following benefits:
- The creature becomes resistant to bludgeoning, piercing, and slashing damage if they were not already resistant or immune.
- The creature gains unnatural Strength and adds +2 to their melee weapon attack and damage rolls using Strength.
- The creature gains advantage on Strength checks and Strength saving throws.
They also suffer the following detriments:
- They are not in direct control of their actions and must follow these conditions.
- They are unable to maintain concentration of spells or cast new spells.
- While affected the creature is confused and attacks the nearest creature with a melee weapon attack. If no weapon is available they will use improvised weapons or grapple.
- Every turn they are under the effects of this potion, they must consult the following table.
| d10 | Behavior |
|---|---|
| 1 | The creature howls in its loudest voice and uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. Beyond this movement, the creature doesn't take an action this turn. |
| 2-3 | The creature turns its rage upon itself. They take their full action assault themselves with bludgeoning damage. The creature takes 1d6+1 damage beyond their resistance. |
| 4-8 | The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature moves to another creature within range. If no other creatures are within range, they move towards the closest perceived creature. |
| 9-10 | The creature can move and take actions and bonus actions how it chooses. It must roll on this table again in the following round until the effects no longer apply. |
The effects of this potion end early if the creature is knocked unconscious, if they are successfully enchanted with Calm Emotions, or otherwise have no eligible targets to attack.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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6/26/2021 6:35:55 PM
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2
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1
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Coming Soon
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