Armor (studded leather), unknown rarity (requires attunement by a by a Wizard who has selected the School of Invention as their Arcane Tradition)

Innovation is a dangerous practice, at least as far as members of this school practice it. As a shield against this risk, you have developed a suit of arcane armor.

Starting at 2nd level, you gain proficiency with light armor and gain a suit of arcanomechanical armor—a magic item that only you can attune to. While you are attuned to it and wearing it, it grants you resistance to force damage.

The armor is light armor and provides an AC of 12 + your Dexterity modifier. It weighs 8 pounds.

You can create a new suit of it at the end of a long rest by touching a nonmagical suit of studded leather armor, which magically transforms it. Doing so removes the magic from your previous arcanomechanical armor, turning it into nonmagical studded leather.

Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.

Notes: Resistance: Force, by a Wizard who has selected the School of Invention as their Arcane Tradition

HomebrewedDwarf

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