This weapon grants a +2 to attack and damage rolls, plus an additional 1d4 lightning damage on hit.
spend 1 charge to perform a ranged magic attack reaching out to 30ft.
Lighting shoots out the tip of the dagger and strikes the target dealing 1d12 lightning damage on hit, any creature within 5ft of the target must make a dexterity saving throw vs your spell save, taking 1d8 lightning damage on a fail.
Charge is regained on a long rest or fill by spending 1 spell slot
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Lightning, Bonus: Magic, Damage, Debuff, Combat, Finesse, Light, Thrown, Nick
Previous Versions
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6/29/2021 10:52:29 PM
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6/29/2021 10:56:26 PM
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21
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Coming Soon
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