Wondrous Item, rare
A compact kit of needles, cups, and pressure rollers that allow the trained user to treat a variety of conditions. You can use your action to heal 1d6 + your proficiency bonus hit points on yourself or an adjacent target. You can use your action to remove the blinded, deafened, paralyzed, poisoned, stunned, or unconscious conditions in an adjacent target. Over a short rest, you can remove 1 level of exhaustion from an adjacent target. They can only benefit from this once per long rest, but allows a target to recover 2 levels of exhaustion with a short rest and a long rest. Over a long rest, you can cure most natural diseases with a DC 15 Medicine check.
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