You can use an action to present the amulet and command obedience for up to 6 humanoids that you can see within 60 feet of you. Each target must succeed on a DC 14 Wisdom saving throw or be charmed by you for 8 hours. While charmed in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be charmed in this way. The rod can't be used again until the next dawn.
Through its magic, this amulet grants the wielder an aura of influence and renown. The Amulet of the Depths gives advantage on deception, persuasion and intimidation checks.
Notes: Advantage: Charisma Ability Checks, Charmed, Control
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