Wondrous Item, uncommon
This ordinary bag, made from gray, rust, or tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, smooth, cool sphere. The bag weighs 1/2 pound.
You can use an action to pull the sphere from the bag and throw it up to 20 feet. When the object lands, it vanishes, and one of the following problems occurs at the next melee
Once 2d6 smooth spheres have been pulled from the bag, the bag can't be used again until the next dawn.
| d10 | Problem |
| 1 | Weapon sticks in scabbard; takes 2 rounds to free |
| 2 | Drop whatever you are holding; takes 1 round to pick back up |
| 3 | Armor gets caught up; lose 4 Dex or take 2 rounds to free |
| 4 | Become suddenly ill; receive Cure Disease or lose 1 S, 1 Dex for 1 week |
| 5 | Insult an ally needed to support the battle |
| 6 | Misremember (or if a scroll, misread) the next spell used; 10’ rad shower of sardines |
| 7 | Next time you try to run, you trip and take 1D4 damage |
| 8 | Grab the wrong item |
| 9 | Fall off your horse |
| 10 | A random creature comes between you and your target, causing your attack to miss |
Notes: Summoning, Utility
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