This crystal jar is filled with dead wasps. the lid is very tightly secured, and takes a DC 20 Strength (Athletics) to open if the command word is not spoken. if a creature other than the one attuned to it, the creature attuned to it knows, as if with an alarm spell. The jar has 5 charges, and regains 1d4+1 charges daily at dawn. you can spend a charge to the swarm appears in the same space of the jar. each swarm after the first appears at the start of your next turn. you can spend 1 to cast conjure animals (swarm of insects [wasps] only), 2 charges to cast giant insect (giant wasps only, and the targets are in the jar), and 3 charges to cast insect plague (except it's not locusts, it's wasps. again.). If the jar is destroyed, it summons 8 swarms of insects per charge it had.
Wondrous Item, rare (requires attunement)
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