Weapon (spear), rare

A long jagged spear with barbed razors. making it incredibly difficult to remove, with a 50-foot rope at the base to be tied around the user's arm, giving it an effective 20/40 throwing range.

The user may throw the spear, making an attack roll against the creature. On a successful hit, the creature is impaled by the spear taking 1d6+STR piercing damage, and the rope is pulled taut. The following effects occur:

  • Creatures of equal or lesser size categories than the user may not move further away from the user. Collision restrictions do apply, for example a impaled creature may walk around a pillar, but is still limited in their movement after considering the bending and length of the rope.
  • Holding the rope only requires a single hand.
  • Depending on size, the user may pull the impaled creature closer. Refer to the table below for movement rules. Both creatures must make opposed Athletics checks. If the user succeeds, the creature is pulled tower the user along the line of the rope.

    Creature Size Category Difference

    # feet pulled per STR mod (round to nearest multiple of 5)

    One or more size smaller

    5

    Same size

    2

    One size larger

    1

    Two sizes larger

    User pulls themselves up to 2 feet times the user's strength modifier toward the creature. No opposed Athletics checks, but the user must succeed on a DC 10 Athletics check

  • Creatures of one or more size categories greater than the user may attempt to overcome the movement restriction. When moving away from the user, the user must use their reaction to make opposing athletics checks. If the user rolls higher, then the impaled creature experiences difficult terrain when moving away, otherwise the creature moves normally. In both cases, the user is either dragged along with the impaled creature or may choose to drop the rope.
  • A creature impaled by the spear may use their action to attempt to remove it. The creature must make a strength saving throw against the user's DC (8+prof+STR). On a success the spear is removed and  dropped to the ground. Any attempt to remove the spear is incredibly painful, and regardless of success or fail, the creature takes 1d6 slashing damage.

Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Thrown, Versatile, Sap

Numu

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