Wondrous Item, unknown rarity

An arrow of dysentery is a magic arrow of vial odor. If a creature takes damage from the arrow, the creature takes an additional 1d6 poison damage must make a DC 16 Constitution saving throw, infecting the wound on a failed save.

If the wound remains infected for 24 hours, the creature gains a short-term madness from the madness table.

Once an arrow of dysentery deals its extra damage to a creature, it becomes a nonmagical arrow.

Notes: Damage: Poison, Damage, Combat, Bane

Item Tags: Damage Combat Bane

JakeDiBenz

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