You have a +2 bonus to attack and damage rolls made with this silvered magic weapon. When you hit an undead, aberration, or fiend with it, that target takes an extra 2d8 radiant damage. While attuned, as a bonus action you may speak a command word and extend the reach of the weapon to 10 feet or return it to its normal length. Additionally while attuned, the weapon gains the finesse property.
When you attack an undead, aberration, or fiend with this weapon and roll a 20 on the attack roll, you obliterate it in a flash of light. A creature is immune to this effect if its Challenge Rating is equal to or higher than your character level, it has legendary actions, or it is immune to radiant damage. Such a creature instead takes an extra 6d8 bludgeoning damage from the hit. Finally, blessing this weapon with holy water increases its likelihood to annihilate evil to 19 or 20 on the attack roll for 1 minute.
Proficiency with a Flail allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Weapon Property: Finesse, Weapon Property: Reach, Damage: Radiant, ancestor of the Belmont bloodline, Damage, Combat, Sap
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