A set of metal bands, mainly gold with ribbons of nicrosil and aluminum, runs the length of the staff from the butt which is encased in a gold cap to a band of largely nicrosil near the grip.
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Essence Transference (1/day). As a bonus action, you may touch a creature with the butt of the halberd, healing them for 2d4 + your spellcasting modifier hit points. You take twice that much necrotic damage.
Proficiency with a Halberd allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Bonus: Magic, by August Evermourn , Damage, Combat, Heavy, Reach, Two-Handed, Cleave
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