You gain a +1 to attack and damage rolls made with this weapon. If you hit a creature unaware of your presence while in dim light or darkness, you may teleport to an unoccupied location that is also in dim light or darkness within 20 feet of you. When you kill a creature with this dagger, the body and its armor (unless the armor is magical) vanish, leaving no trace. The creature's other equipment remains.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Requires attunement by a rogue, Finesse, Light, Thrown, Nick
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