Weapon (longsword), very rare (requires attunement)

This thin bladed mithril longsword was very carefully forged with intricate markings along the blade that imitate the movement of wind.

This sword has 5 charges. While holding it, you can use a bonus action to speak its command word, expending 1 charge causing the sword to animate and hover in the air for 1 minute (10 rounds). When the sword animates you may make a melee attack against a creature within 5ft of it. The sword has +3 to hit and on a hit deals 1d10+3 slashing damage. While the sword is within 60ft. of you, you can, as a bonus action, cause the animated sword to move up to 20ft to a point you can see and repeat the attack against a creature you can see. The sword can move through and occupy the spaces of creatures, and remains animated until the effect ends or you use a bonus action to call it to your hand. If you die, are incapacitated or doesn’t have a free hand when the sword returns, it drops to the ground. The sword regains 1d4 charge at dawn

Proficiency with a longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Damage, Utility, Combat, Versatile, Sap

Item Tags: Damage Utility Combat

MicrosoftJacket

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