The sword of Graz'zt, the Dark Prince. Its rippling blade gleams wetly with acidic poison that flows without dripping or dissipating.
You gain a +3 bonus to attack and damage rolls made with this magic weapon.
When you hit with an attack using this magic sword, the target takes an extra 2D6 acid damage. The target must then make a DC17 CON save or become poisoned for one hour.
While you hold the sword, you cannot be poisoned and you have resistance to acid and poison damage.
Cursed Blade: If you roll a 1 or 2 when attacking with this blade, you cannot re-roll using special abilities, and you must make a DC15 CHA saving throw. On a failed save you suffer a bout of madness as if affected by the crown of madness spell for 1 minute. You may repeat the saving throw at the end of each of your turns. Every failure moves your alignment one step towards Chaotic Evil.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Damage: Acid, Bonus: Magic, Resistance: Acid, Resistance: Poison, Poisoned, Damage, Combat, Heavy, Two-Handed, Graze
Previous Versions
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10/18/2017 8:48:30 AM
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3
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Coming Soon
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