You can target one creature it can see within 30 feet of it. The target must succeed on a DC 14 Constitution saving throw against this magic or take 3d6 necrotic damage. After you use the amulet, you can't use it again until you complete a long rest
After attunement, you gain access to the Rotting Gaze cantrip while you are wearing the amulet.
| Necromancy Cantrip | |
|---|---|
| Casting Time | 1 action |
| Range | 30 feet |
| Components | S |
| Duration | Instantaneous |
You shoot a beam of necrotic energy from your eyes at a creature you can see within range. The target must succeed on a Constitution saving throw or take 1d10 necrotic damage. If the target is a plant, elemental or is suffering from a sickness/disease, it instead takes 1d12 necrotic damage.
The spell's damage increases by one die when you reach 5th level (2d10 or 2d12), 11th level (3d10 or 3d12), and 17th level (4d10 or 4d12).
Notes: By a School of Necromancy Wizard, Circle of Spores Druid, or Death Domain Cleric
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