Wondrous Item, rare (requires attunement)

Baelif's Lead consists of two objects: A wrist cuff inlaid with mithril runework; and a ring of coiled, blued steel. Once worn, neither the cuff nor the ring can be removed except as you would a cursed item.

The cuff can be activated at any time, causing 1d4-1 damage to the bearer of each object. Activation allows the cuff's wearer to cause one of the following effects:

  • teleport the ring (and its wearer) to an unoccupied space within 30ft of the cuff.
  • cause the ring to become stuck/unstuck in space (similar to an immovable rod)
  • cause the ring (once stuck in space) to travel in any direction at 1/2 the wearer's walk speed rounded down. This effect does not allow the ring to move more than 100ft from the cuff.
  • release the wearer of the ring and/or the cuff

The ring can prevent a creature from moving or falling, but doing so will never break a finger or cause damage

Frunnel

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