Armor (half plate), legendary (requires attunement by a Only an Akashic can wear this armor via meditation wearing the armor equivalent to a full day's rest.)

An armor long ago made and designed for those who are masters of combat with the mysterious energy of the Akashic running through them. Those that wore this armor before are nameless to you but you can tell they were the greatest of warriors. One word that comes to mind to describe them: Battlemaster

  • You gain +3 armor
  • Resistance to bludgeoning, slashing and piercing damage
  • Immunity to critical hits
  • If you are struck by a melee you can use your reaction to deal 3d6 of force damage.
  • While wearing the armor you gain +5 ki

This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.

 

Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.

Notes: Immunity: Critical Hits, Bonus: Armor Class, Bonus: AC Max Dex Modifier, Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Damage: Force, Bonus: Magic, Only an Akashic can wear this armor via meditation wearing the armor equivalent to a full day's rest., Damage, Combat, Warding, Stealth Disadvantage

Item Tags: Damage Combat Warding

Baravor