Forged by the sea elves, the Bane of Sekolah is a silver trident engraved with the deity Deep Sashelas' dolphin symbol, and enchanted against the elves' greatest foe: the sahuagin. You gain a +1 bonus to attack and damage rolls made with this magic weapon.
Shark's Bane. When you hit a creature that has the Blood Frenzy feature with this trident, it must make a DC 13 Intelligence saving throw. On a failure, the creature is consumed by lust for its own blood, and is incapacitated until the end of its next turn.
Dolphin's Charge. When you move at least 15 feet straight toward a target on your turn, it takes an extra 1d8 piercing damage the next time you hit it with this trident before the end of your turn.
Proficiency with a Trident allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Must spend a short rest practicing with the weapon whilst standing in sea water. , Thrown, Versatile, Topple
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