This suit of shining armor was created by the Aldar, a noble line of Aasimar.
+2 AC and Saving Throws
+ Full DEX bonus and no disadvantage on Stealth checks
+ Immunity to Charm, Fear, Frightened
+ Advantage on Saving Throws vs. Spells and Magical Effects
+10 movement
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Stealth Disadvantage: Remove, Bonus: Armor Class, Bonus: Saving Throws, Advantage: Saving Throws, Bonus: Speed, Immunity: Charmed, Immunity: Frightened, Long rest, Combat, Warding, Str. 15 Required, Stealth Disadvantage
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