At first these appear to be a normal set of bagpipes. However when casting their first spell through it , bards will find this instrument able to speak. It is generally quite angry and has a god complex.
Periodically as you level up the bagpipe too grows in power unlocking spells. Each time the bagpipe reaches a new ability it gains one charge of it, and an additional charge to all preceding abilities.
Creatures that do not posess the ability to hear are not effected by sound damage, Constructs and Undead are also un effected
1st- Resonating sound , You can cast the cantrip thaumaturgy through the bagpipe. There are infinite charges for this spell.
4th- Horn of despair, listeners within 30ft make a wisdom saving through equal to your spell casting save or take 3d10 Sound damage , or half on a successful save
8th- Hopeful Symphony , You can cast the spell charm person
12th- Inspirations song, All allies within 30ft gain one inspiration
16th- Chord Progression, Listeners within a 60ft range must make a Charisma saving through or take 5d10 Sound Damage, and additional 1d10 every turn for a minute until they make a successful charisma save or until concentration is dropped
20th- Orchestra of the Gods, Once every 3months, you may cast the Wish spell
Comments