A black metal Longsword with white runes scratched and etched into the side of this blade, and a black metal raven for a pommel. They are incomprehensible, and unrecognizable, even with a comprehend language spell.
Once attuned to this item you gain the ability to cast Hold Person, Silence, and True Strike. You may cast these spells using the charges that Ashblight has, or the attuned may use their own spell slots to cast them, provided they have the required spell slot to cast them.
When someone attunes to Ashblight the Forgotten End, they are immediately cursed, and are unable to Un-attune themselves from this magical item. Any attempt to remove the magic using a "Dispel Magic" spell fails due to the power held within.
Sentience: Ashblight the Forgotten End is a Sentient magic weapon, it's alignment is Chaotic Evil. The being that exists in the blade demands sacrifices of blood and pain. The attuned of this blade must kill a creature, or destroy a soul once per week to sate it's hunger. If the attuned fails to do this at the end of 7 days, Ashblight will expend 1 charge, and deal 15 damage to their total Hit Point maximum, and gain 1 level of Exhaustion. If there are no charges left in Ashblight, the Forgotten End, the damage dealt is increased to 25 points.
Ashblight will repeat this effect every 24 hour period it goes without a sacrifice until it is given what it desires, or the attuned is dead.
Revenge of the Fallen: Whenever you kill a creature with Ashblight, the Forgotten End, their souls are trapped within the magical sword. Anytime the attuned of this item rests, they must make a Constitution or Charisma saving throw. On a success, the attuned sleeps peacefully. If they fail, they are unable to sleep or meditate and do not gain the benefits of a long rest. Their beings are possessed by dark dreams of those that have been slain by this sword, and those that seek revenge on its bearer. Often times these souls can be seen wandering within the periphery of those that carry this blade. Watching, always waiting for their chance at revenge.
Anyone attuned to this blade may summon it to their hand at will as a Bonus Action. is unable to be more than 30 feet apart from it. If at any point the attuned is more than 30 feet apart, they are suddenly stricken by an unshakable desire to summon the blade to their hand. If the attuned is ever more than 60 feet away from Ashbligh, it will expend a charge and teleport to the attuned, with blade piercing their hand dealing 1d8 damage.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Weapon Property: Finesse, Exhaustion, Cursed, Sentient, Versatile, Sap