Wondrous Item, rare (requires attunement)

As an action gain 10 temporary hit points. When you loose all temporary hit points gained by this item roll a 2d6 and consult the ectoplasmic surge table.

2 Any gain vulnurability to any further hit point damage you take from this attack.
3 you are imobalized until the end of your next turn.
4 you are unable to use this item until the end of your next turn.
5-9 No effect.
10 Imediatly regain 10 temporary hit points.
11 All creatures within 5ft make DC15 strength saving throw or are pushed 10ft and knocked prone.
12 Whatever damaged you takes as much damage as they dealt.
hattieinspace

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