Armor (plate), uncommon (requires attunement by a 1 hour)
As an action you can launch two lightning bolts from your hands dealing 2d6 damage. You can infuse your sword with lightning damage for additional 1d6 as a bonus action.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: 1 hour, Str. 15 Required, Stealth Disadvantage
Comments