The anti-magic blade, created with the forgery of an orc master blacksmith and a dragonborn sage sorcerer.
Magical Immunity
As long as the blade is on person or wielded, the one who has it is immune to all magical attacks.
Perks
Magical attacks against you are negated but do not negate element damage, instead the damage is reduced by the attackers damage die. This magical weapon has 0 charges at default, every magic attack that hits you charges the Anti-Magic Sword by 1 per attack taken. Cantrips and spells casted on the blade can charge it.
Each spell this sword ignores the usage of items, class type, and spell level. It requires charges the same amount of of the spell level casted. Higher level spells that exceed the charge limit of the blade can be casted at the expense of using all full seven charges.
As a bonus action on your turn, you can use a spell from the blade using it's charges or charge it by casting spells on it as an action.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Piercing, Can only be Wielded by the original owner and given permission to be wielded by the original owner, Buff, Combat, Versatile, Sap