While holding this shield, you can speak its command word as a bonus action to cause it to animate. The shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The shield remains animated for 1 minute, until you use a bonus action to end this effect, or until you are incapacitated or die, at which point the shield falls to the ground or into your hand if you have one free.
While this shield active, a storm cloud doing lighting and/or cold damages covers the area within a five foot radius around you. Whenever a creature starts their turn within the radius, roll for an attack. On a hit, roll 2d6 for damage and choose cold or lightning. On a critical, roll a 4d6 instead and choose both lightning and cold damage.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Damage: Cold, Damage: Lightning, Bonus: Armor Class, Utility, Warding
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