This type of magical item is found in many different varieties, ranging from any of the available martial melee weapons. When found, this type of item will appear to be a +1 weapon, and even without attunement will function as such. An identify spell MAY reveal that there is more to the enchantment, however that will require a dc 25 arcana check, along side the identify to get the full details of the item. Once attuned to the weapon, a "bond" of sorts will form between the weapon and the character. To gain benefits of the additional weapon attributes, the character must be attuned to the weapon for a minimum of 3 days.
Character Level: Weapon Attributes
1-3 +1
4-9 +1, crit on 19, 20
10-15 +2, crit on 19. 20
16-20 +3 crit on 18, 19, 20
Note: the crit on # is the number on the face of the die rolled
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Proficiency in specific weapon use, Versatile, Topple
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