This is a very special Battle ax. I was created by the dwarfs of the north to combat the elves in the great dwarf elven war. This ax was given the power of fire and ice. The player will get to roll a d20 to get to see if they will get to attack with the fireside or the ice side. 10 and below is ice above 10 is fire. ice causes 1d 4 of damage and will keep the person who was struck unable to move for 1d6 turns. fire however will do 2d6 damage for 1d4 turns
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Versatile, Topple
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