Weapon (dagger), common

The Badger Bolas of Bile is a Bolas consisting of a Length of Cord with 5 ends on each of the ends is a small glass vial containing 2oz of Acid that has a total weight is 1lb.

This weapon can be created using String and 10oz of Acid and 5 vials but it has to be crafted in advance before Combat.

This is a Finesse Ranged Weapon with a 15-60ft Range as it needs 15ft to fully open.

 STR/Dex Roll to Attack Enemy Creature or Object within Line Of Sight and Range target needs to make a saving throw with a DC Equal to the Attack Roll.

If they are a Small to Large Creature and fail they are grappled by the Bolas and upon impact, the Bolas inflicts 1d4 Bludgeoning damage and the Vials explode covering the Creature or Object in Acid Causing 2d6 Acid damage.

If they are a Hugh or Gargantuan they can not be Grappled but will still take the 1d4 Bludgeoning damage and 2d6 Acid damage. 

If the attack is against an Object on a Failed Saving throw the Object will take 1d4 Bludgeoning damage and 2d6 Acid damage and is wrapped up in the Bolas and any moving parts are impeded.

On a successful saving throw, the bolas miss the target and fly past up to the full 60ft and land on the floor Hugh and Gargantuan Creatures cannot avoid the Bolas but will take no damage from them on a successful saving throw.  

Acid Damage: upon impact, the Acid vials will explode causing 2d6 Acid Splash damage to any creature/object within an area of 5ft around the Creature causing 2d6 Acid damage to any creature in the area that fails a DC13 saving throw and fails to dodge out of the way of the blast.

On the Creatures next, turn, they can make a DC10 saving throw to break free of the Bolas if successful the Bolas is broken and falls to the floor at their feet.

On failed save to break the bolas Creature remains grappled and takes an additional 2d6 Acid damage Acid will continue to cause damage for 2 rounds before becoming inert.

Water: if a Creature has a source of water it can use an action to wash the Acid off itself the same effect is achieved in the creature enters water. 

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Grappled, Finesse, Light, Thrown, Nick

BaronSnowHand

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