Armor (shield), legendary

+23 ac bonus

shield smash: deal +40 (2d40) damage

Devour: kills enemy’s that are less the 2x your max hp and gives 15% life steal and gives you a hydra charge if you have the spell

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, Combat, Warding

Item Tags: Combat Warding

Tom2a2hawk

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