Wondrous Item, rare

From the one who uses it up to the 10th level of experience, the magician can only create portals for his own plane of existence (MATERIAL). You do not need to use any magic slots for this, but if he uses it he'll be more likely to open a portal exactly where he wants to go. The accuracy of the portals is measured in percentage through the 1d100, where:

- 100% the maximum precision, in which the mage opens a portal to the exact place where he wanted to go;

- 0% minimum accuracy, where the mage opens a portal to some unknown location.

 The magician for improving the accuracy of magic using his magic spaces. When using it gains a bonus of (magic level) x (space number) in percentage points.

When using spell spaces, the accuracy of the portal is determined by 1D100 + (NM x NE).

Several spaces of spells of different levels can be used, being at the discretion of the launcher.

The accuracy of the gate is also affected by the level if the bid does not reach 100%. For each launcher level range, the difference of 100% and 1D100 + (NM x NE) (if the 1D100 + (NM x NE) bid is less than 100%), it represents the distance that the caster will be from the target required.

 

Levels 1 - 5: Measured in days

Levels 6 - 10: Measured in hours

Levels 11 - 15: Measured in kilometers

Levels 16 or higher: Measured in meters

If the mage has already gone to the desired location he does not suffer penalties and can add his proficiency bonus to some slot bonus he wishes to use.

Although not recommended, the launcher can open portals to places not known by him, suffering penalties for this, being:

Totally unknown: -100

Map: -50 + Proficiency Bonus (Depending on the level of detail of the map, the master can decide on increasing the bonus)

The amulet for being used a number of times equal to the intelligence bonus of the caster.

benjaminnicholasjp

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