Weapon (greataxe), artifact (requires attunement by a Someone with an extreme vendetta against a chromatic dragon.)

Once upon a time, a powerful wizard was angered by a chromatic dragon, the wizard, fueled by rage, swore to make sure all chromatic dragons throughout the multiverse were dead. By channeling all his magic powers, he infused five axes with the power to slay any dragon the wielded comes across, and also persuade the wielders to kill said dragons. The wizard spent the rest of his life making the axes, and minutes before his death, he realized the axes would never kill all dragons if they stayed with one being, so with his dieing breaths, he enchanted the axes to forever be given to warriors who will kill dragons.

They’re five Axe of Dragons’ Banes in existence. 

Dragon Strike

This is a +3 Greataxe, with an additional +2 to attack and damage rolls against dragons.

 Anti-Dragon Magic

The Axe of Dragons Bane has 10 charges, and regains 1d10 charges at dawn. You can expend 1 charge to cast guiding bolt against a dragon. You can expend up to 4 extra charges, to increase the spell level by one for each extra charge. You can expend 10 charges to cast Forbiddance without material components, however, the spell is permanent and only effects chromatic dragons. You also gain advantage on saving throws against dragon breath weapons.

Spirit of Dragon Slaying

If a chromatic dragon dies within 24 hours of being struck by the axe, the wielder is compelled to kill more chromatic dragons.

Destroying the Axe of Dragons’ Bane

The Axe of Dragons’ Bane cannot be damaged in any way. The Axe of Dragons’ Banes can only be destroyed after all chromatic dragons in the multiverse are killed, after which the axes will shatter and cannot be repaired except by a wish spell, for they have served their purpose.

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Melee Attacks, Bonus: Melee Attacks, Advantage: Constitution Saving Throws, Advantage: Dexterity Saving Throws, Someone with an extreme vendetta against a chromatic dragon., Heavy, Two-Handed, Cleave

Previous Versions

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8/5/2021 12:23:00 AM
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