You have a +2 bonus to attack and damage rolls made with this magic weapon.
Phoenix Feather, +2
Weapon (tanto, katana, wakizashi, or ninja-to), legendary (requires attune-
ment)
This feather functions like a blade, but deals fire or lightning damage
(your choice) instead of slashing damage. It has 3 charges and regains
1d3 charges daily at dawn.
Fireball. You can expend one of the weapon’s charges by using an ac-
tion to cast fireball as a 3rd level spell. You can choose to expend more
charges, with each charge expended increasing the spell’s spell level by 1.
Cure Wounds. You can expend one of the weapon’s charges by using
an action to cast cure wounds on yourself as a 5th level spell. You can
choose to expend more charges, with each charge expended increasing
the spell’s spell level by 1.
Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, 1 hour, Damage, Combat, Finesse, Light, Vex
Comments