Weapon (whip), rare

You have a +1 bonus to hit and damage rolls made with this magic weapon. This whip is made of white abyssal silk, black steam rises upwards between the strands. It's heavy hits deal 1d4 bludgeoning damage and 1d4 slashing damage. It has a range of 10ft. On a critical hit, the target must make a DC 15 Constitution saving throw. On a failed save, the target is stunned for one turn. This weapon is cursed, if you roll a 1 on your hit roll, the weapon will charm you, and will take over your body for the rest of the round. Proficiency with a whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, Damage: Bludgeoning, Damage: Slashing, Damage, Combat, Finesse, Reach, Slow

Item Tags: Damage Combat

Qarth

Comments

Posts Quoted:
Reply
Clear All Quotes