A wondrous item that gives it's wielder the power to use the shield as a type of weapon. The shield still provides it's wielder with the standard +2 AC (unless stated otherwise), but also allows them to give damage to their enemies.
capabilities:
This adamantium shield not only prevents critical hits but can also be thrown as an improvised weapon and will always return to the thrower. If you normally have multiple attacks you can hit multiple targets, but not the same target twice in a row. The shield does 2d4 bludgeoning since it doesn't resemble any other weapon and can be thrown with a range of 20/60, however your shield AC bonus drops, because If you throw your shield you won't be able to put it on again until your next round. To donn and doff it is an action.
You can use your shield as a one-handed weapon. It does 2d4 (+2) damage and can be donned/doffed as a bonus action, however your shield AC bonus drops by 1.
The boomerang is a ranged weapon, and any creature proficient with the javelin is also proficient with this weapon.
On a miss, a boomerang returns to the thrower's hand.
Notes: Bonus: Armor Class, you have to save a life and take a life with the shield to be able to attune to it., Range
Previous Versions
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7/14/2021 8:34:29 PM
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7/14/2021 8:42:07 PM
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8/8/2021 9:06:06 PM
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8/8/2021 9:09:46 PM
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8/8/2021 9:16:37 PM
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8/8/2021 9:40:33 PM
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AA
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