This shield looks to have a fossilized shell built into its face, and has a rather curious shape...
You gain +1 to your AC while wielding this shield - this is on top of the normal benefits provided by a shield.
Magic Missile's Bane. Whenever you are targeted by the Magic Missile spell, reduce the damage you would take from each dart by 1d4 - if this causes a dart from this spell to be reduced to 0, the dart instead misses.
Energy Barrier. Whenever you are targeted by a spell, attack, or ability that has an area of effect and deals damage with a type of energy, you may use your reaction to gain resistance to that type of energy until the end of your next turn. You may do this a number of times equal to your proficiency bonus, and regain any expended uses after a long rest.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Bonus: Armor Class, Resistance: All, Buff, Combat, Warding, Wristwear
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