Weapon (longbow), varies

This bow has a number of charges based on rarity (table below)

On a ranged attack, you can use
an action to expend 1 of its charges to cast the
fireball spell (save DC 15) from it. For 1 charge, you
cast the 3rd-level version of the spell.
The bow regains (table below) expended charges daily a·
dawn. If you expend the wand's last charge, roll a d20.
On a 1, the wand crumbles into ashes and is destroyed.

at higher rarity the number of charges increase by 2 for each rarity above common.

at rare you can increase
the spell slot level by one for each additional charge
you expend.

 

rarity

Extra fire damage

charges

Charges regained

       
       

Rare

2d6

7

1d6+1

Very Rare

3d6

9

1d8+1

Legendary

4d6

11

1d10+1

 

       
       
       
       
       
   

15

1d12+3

Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Ammunition, Heavy, Range, Two-Handed, Slow

Previous Versions

Name Date Modified Views Adds Version Actions
8/17/2021 3:22:17 PM
11
1
2.2
Coming Soon
8/17/2021 3:23:54 PM
9
1
2.5
Coming Soon
FaithfulNerd

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