You have a +1 bonus to attack and damage rolls made with this magic weapon.
This Warhammer is made of smooth light orange crystal with some deep orange colouring in the centre. The crystal is translucent and the outline of the staff can be seen. One side is uneven and jagged. The other side is flat and has some golden engraving on it. It is mounted on a long staff which continues into the head of the hammer and comes out on the other side as three sharp spikes.
Gravitational Switch: The art of Graviturgy has been imbued within this weapon. As a bonus action you can will the hammer to change its density to one of two forms; Heavy, and Light.
Heavy: In this form the hammer does an additional 1d12 damage but suffers a -d4 penalty to hit, and if the creature is Medium or smaller it must make a strength saving throw (DC13) or be knocked prone.
Light: In this form the hammer gains the Light and Thrown Property with a range of 20/40 feet. While holding the hammer in this form you are constantly under the effect of the feather fall spell and your movement speed increases by 10 feet
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Damage, Combat, Versatile, Push
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