Created by Jotunblood inventor, Giavillo Aethus, the Aether Cube is a 3"x3"x3" cube of white translucent material. Each side is inscribed with a rune except one side. To use the Aether Cube, simply touch the blank side to any floor, wall, or ceiling in an enclosed room.The cube will stick like a magnet and activate. The cube has 5 charges, to expend a charge, tap a rune. This will trigger a different gravitational effect. If the cube is removed while any effects are still in effect, the effect remains for 1d4 days before resetting.
1: The natural center of gravity becomes a point in the center of the ceiling. Everyone in the room must make a DC 17 dexterity daving throw or be thrown prone.
2: The natural center of gravity becomes a point in the center of the wall to the left of the cube. Everyone in the room must make a DC 17 dexterity daving throw or be thrown prone.
3: The natural center of gravity becomes a point in the center of the wall to the right of the cube. Everyone in the room must make a DC 17 dexterity daving throw or be thrown prone.
4: The room has no center of gravity, or any gravity at all. Everyone in the room has disadvantage on attack rolls with melee weapons.
5: The natural center of gravity returns to what it naturally was. Side 5 does not cost any charges.
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