Weapon (shotgun), uncommon

A Semi-Scrappy Shotgun with an Axeblade Strapped to the front facing away from the Barrel.

This Weapon Functions just as a Normal Shotgun Would, But Additionally you can choose to make a Melee Weapon Attack (Using Strength or Dexterity as the Attack Stat) to Deal 1d6 Slashing Damage.
After Making the Weapon Attack, if the Shotgun is Loaded, You can Choose to Fire off the Shotgun into the Target dealing the Normal Shotgun Damage, This is done as a Bonus Action.

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Magic, Damage, Combat, Range, Two-Handed, Ammunition (Firearms), Reload, Push

Item Tags: Damage Combat

truekitsun

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