This simple club has a mass of metal wire and some type of sharp shards wrapped around the striking end of it. The handle is wrapped in worn leather and feels ancient in the wielder's hands resulting in a +2 bonus.
When facing undead enemies the weapon feels drawn to their heads. On a critical hit the undead's head is crushed or knocked off, instantly killing the creature.
Proficiency with a Club allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Damage: Piercing, Advantage: Melee Attacks, Bonus: Magic, To attune the wielder must spit on each hand then grip the handle of the club hard and twist hands on it., Light, Slow
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