Weapon (battleaxe), artifact (requires attunement)

Cursed Item.

+1 On attack rolls.

This weapon was obviously crafted by the craftsman dwarves of old, not many blades like this one exists. Swirls of gold and precious gems grace the length of the body of the axe, with the shape of an angelic feature taking form. The hilt of the axe takes the family name of whatever dwarf wields it, making the dwarf think that this blade was forged by their family.

That's my axe... NO. That's my axe!!! I forged it, I will keep it. Get off of me!

When a dwarf picks up this weapon, they become cursed. Suddenly, the precious stones and jewels of the blade seem to precious to let go of. A dwarf who picks it up feels an impulse to keep it and not let it go, especially since it seemed to belong to their forefathers. Blade is cursed so that if anyone tries to take it or examine it, will be sent into a frenzy. Also, if wielder takes more than 5  of damage, they believe the attacker must be trying to steal the blade from them. Must succeed on a DC 14 Wisdom saving throw or else they must do whatever they can to escape the situation they are in with the blade. 

 

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Bonus: Constitution Score, Advantage: Persuasion, Damage: Additional, Sense: Darkvision, Immunity: Poison, Proficiency: Smith's Tools, Proficiency: Brewer's Supplies, Proficiency: Mason's Tools, Damage, Buff, Debuff, Combat, Cursed, Versatile, Topple

Item Tags: Damage Buff Debuff Combat Cursed

macrobianfire

Comments

Posts Quoted:
Reply
Clear All Quotes